Difference between revisions of "Inversion"

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An '''inversion''' is a type of [[elements|element]] that turns riders upside-down.  
 
An '''inversion''' is a type of [[elements|element]] that turns riders upside-down.  
  
The number of inversions on a roller coaster is usually considered to be how many times the [[track]] inverts. However, riders may experience more inversions, due to the train passing through the same section of track more than once. For example, Vekoma's [[Boomerang (Vekoma model)|Boomrang]] has three track inversions but inverts riders six times - three times facing forward and three facing backward. [[4th Dimension]] roller coasters also have a disparity between track and rider inversions due to the spinning of the [[car]]s. On free-spinning 4th Dimension roller coasters, the number of rider inversions can vary depending on the distribution of weight in the car.  
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The number of inversions on a roller coaster is usually considered to be how many times the [[track]] inverts. However, riders may experience more inversions, due to the train passing through the same section of track more than once. For example, Vekoma's [[Boomerang (Vekoma model)|Boomerang]] has three track inversions but inverts riders six times - three times facing forward and three facing backward. [[4th Dimension]] roller coasters also have a disparity between track and rider inversions due to the spinning of the [[car]]s. On free-spinning 4th Dimension roller coasters, the number of rider inversions can vary depending on the distribution of weight in the car.  
 
==See Also==
 
==See Also==
 
*[[List of roller coaster elements]]
 
*[[List of roller coaster elements]]

Latest revision as of 21:01, 17 June 2018

A train inverted within a vertical loop element

An inversion is a type of element that turns riders upside-down.

The number of inversions on a roller coaster is usually considered to be how many times the track inverts. However, riders may experience more inversions, due to the train passing through the same section of track more than once. For example, Vekoma's Boomerang has three track inversions but inverts riders six times - three times facing forward and three facing backward. 4th Dimension roller coasters also have a disparity between track and rider inversions due to the spinning of the cars. On free-spinning 4th Dimension roller coasters, the number of rider inversions can vary depending on the distribution of weight in the car.

See Also[edit | edit source]

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