Galaxian³
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Designer / calculations | Namco | ||||||||||
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Capacity | 28 riders per cycle |
Galaxian³ (Japanese: ギャラクシアン³) was an interactive Simulator attraction formerly located at Namco Wonder Eggs in Setagaya, Tokyo, Japan. It was one of the first amusement park attractions to play like a video game.[1]
About
Galaxian³, also known as Galaxian³: Project Dragoon was an entry in Namco's popular Galaxian arcade game franchise, and was initially created as an attraction from the start. Galaxian³ was one of two attractions created by Namco for Expo '90 in Osaka, Japan; the other being The Tower of Druaga, both of which were shown off throughout the event. It was commonly promoted by Namco as "The world's largest video game!" in marketing and advertising.
The attraction is a circular room with a spinning "Motion Unit" that simulates the movement of being in a spaceship. Projection screens showcase the game footage on the room's walls, while blasters at the front of each seat are used to play the game. It utilized LaserDisc technology and was commonly prone to breaking down.
After Expo '90 ended, the attraction alongside The Tower of Druaga was moved to Namco's then-new "Wonder Eggs" amusement park for its February 1992 opening. The attraction was a huge success at the park and remained until its closure at the end of 2000. Following the closure, the attraction was scrapped.
Other
On 1 October 1991, a second Galaxian³ installment was constructed for Namco's Plabo Sennichimae game center in Chūō-ku, Osaka. This was the first of the smaller sixteen-player cabinets to be added, intended for use in Namco's game centers. [2] The sixteen-player cabinets have eight seats beside each other, and featured two different screens on each side that operate separately from one another.
A second 28-player model was constructed in 1993 for a Namco game center in Kanagawa Prefecture which traded until the venue's closure in 1997 and was subsequently dismantled.
In 1993, a six-player "theater" cabinet was produced, produced in order to export the game internationally. These versions were intended for use as arcade cabinets and as such, were not produced as attractions.
A home version of the game for the PlayStation video game console was released in Japan and Europe in 1996.