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Just going to add this here for the minute. Lachlan (Talk | contribs) 23:34, 8 November 2020 (UTC)
Product | Company | Riders face | Booms |
---|---|---|---|
Falling Star | Chance Rides | Forward | 2 |
Rainbow | HUSS | Forward | 1 |
1001 Naucht | Weber | Inward | 1 |
Ali Baba/Rock Star | A.R.M. | Forward | 1 |
Joker | Zamperla | Forward | 1 |
Fliegender Teppich | Zierer | Inward | 4 |
Tappeto Volante | Fabbri | Inward | 4 |
Dschunke | Schwarzkopf | Inward | 2 (variant) |
Twister | Sartori | Forward | 1 |
Definition
Draft definition for rides.
A ride is a device that people can sit or stand in that transports the rider for the purpose of entertainment. Riders may disembark in the same place but must have been transported during the ride.
Systems that tilt the rider or otherwise alter their orientation but do not change their position (for example, a 4D Cinema) are excluded.
Go-kart tracks and systems designed for transportation or sightseeing are excluded unless they are located at a property with other rides. Lachlan (Talk | contribs) 11:46, 8 January 2025 (UTC)
Rides that utilize some form of arcade game or video game are excluded because they do not function as actual rides, even if the game was created exclusively for that respective attraction. They count more as larger arcade cabinets. LTPHarry (talk) 23:38, 8 January 2025 (UTC)
- The only exception to this rule is Namco's GALAXIAN³, as it was created as a theme park attraction from the start and functions as a theme park simulator; although this only counts for the original "Motion Unit" version featured at Namco Wonder Eggs and at least two Japanese game centers, as smaller standardized theater/arcade machines were produced outside Japan. LTPHarry (talk) 22:44, 3 February 2025 (UTC)
Attractions that contain Go-Kart tracks are not allowed unless other amusement-style rides are located within the complex or area. LTPHarry (talk) 23:38, 8 January 2025 (UTC)
- Good point I have added in a mention of go-karts. Lachlan (Talk | contribs) 23:49, 8 January 2025 (UTC)
Coin-operated attractions (eg, mass-produced tracked rides) are also excluded for the reason that they are not controlled by an attendee. LTPHarry (talk) 23:38, 8 January 2025 (UTC)
- I don't think having an attendee should be a requirement as that would exclude things like the small rides at Erlebniswelt Seilbahnen Thale. They work the same way as bigger rides.
- That tracked arcade machine ride could be excluded if we say arcade machines and "play to win" attractions are not rides. Lachlan (Talk | contribs) 23:47, 8 January 2025 (UTC)
- Alrighty. Makes it sound a lot more simple. LTPHarry (talk) 02:29, 9 January 2025 (UTC)
Meet-and-Greet Attractions are excluded as they are experiences and not rides, even if they have Walk-Though type material. An exception to this rule is if a Walk-Through features a meet-and-greet that is an optional part of the experience; e.g. Mickey's House and Meet Mickey at Disneyland. LTPHarry (talk) 02:31, 9 January 2025 (UTC)
- Worth noting that at the moment the definition doesn't include Walk-Through rides in the first place, so we would need to carve out an exclusion for them to start with. Though I'm not sure how most people feel on keeping those. Lachlan (Talk | contribs) 23:07, 9 January 2025 (UTC)
For simulator attractions, the same rule for arcade machines applies for them, too. If they are "play to win" or are coin-operated, then they are not rides. These types of simulators are usually found inside amusement arcades, such examples include the Typhoon Motion Theater. LTPHarry (talk) 22:38, 3 February 2025 (UTC)
- While some arcade boards like Sega's R360 cabinet have simulator-type functionality and may be handled by an attendee, it is still an arcade machine regardless of its functionality, as they play video games and not movies/interactive movies. LTPHarry (talk) 22:40, 3 February 2025 (UTC)