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Sega World Sydney

Amusement park in Australia


Sega World Sydney
Location
Darling Harbour, New South Wales, Australia
Status Defunct
Operated 22 March 1997 to November 2000
Owner Jacfun
Sega Enterprises (1997-1999)
Operator Jacfun
Operating season Year-Round (indoor)
Slogan Totally Out There

Sega World Sydney was an indoor theme park located in Darling Harbour, New South Wales, Australia. It operated from 1997-2000 and was commercially unsuccessful during its four years of operation.

History

Jacfun invested over A$80 million to build the park and surrounding areas in collaboration with Sega and the Darling Harbour Authority. The park's complex - Darling Walk, consisted of the park itself and other entertainment venues including a sports bar.[1]

The park opened on 22 March 1997.[2]

The park suffered from low attendance and finance throughout its life, and Sega soon sold their shares in the park to Jacfun in 1999. The park closed in November 2000 following continued poor attendance.[3] The park's rides were soon sold off,[4] and Jacfun sold its lease in Darling Walk to the Sydney Harbour Foreshore Authority in 2003 after the company failed to find a new tenant to replace Sega World Sydney. For a time, the former Sega World grounds were used as a furniture exhibition warehouse.

The Darling Walk complex was demolished in December 2008,[5] and an office complex was built in its place.

Areas

The park featured three different subsections corresponding with the themes of "The Past", "The Present", and "The Future".

After guests gained their admissions, they would enter into the time tunnel's "Mothership". There, guests could choose to enter either section of the park.

The Past

The Past was home to the park's arcade facilities (referred to as the "Timeless Car") as well as the park's two major attractions - Rail Chase: The Ride and Ghost Hunters.

The Present

The Present was home to the park's centre stage which played the stage show "Sonic Live in Sydney" (later a puppet show) alongside housing the park's birthday rooms and a large play area called the Nickelodeon TV Machine. A large 360 degree screen called Visionarium showed projections and occasional films, while a standard 4D cinema - Magic Motion, showcased traditional 4D short films.

The Future

The Future was home to the park's Motion Simulator attractions AS-1, VR-1 and Aqua Nova. The floor was also home to Mad Bazooka until its removal in 1999. A 8-player Indy 500 cabinet was also located in this section alongside a small selection of arcade games.

Former Roller Coasters

Name Manufacturer Designer Type Opened Closed Fate
Rail Chase The Ride Masago Industrial Sega AM5 enclosed March 6, 1997 November 12, 2000 Relocated to Haailand

Former Attractions

Name Manufacturer Type Opened Closed Fate
Aqua Nova Sega AM5
Digital Universe
Simulator March 6, 1997 November 12, 2000 Sold
AS-1 Sega AM5 Simulator March 6, 1997 November 12, 2000 Relocated to Luna Park
Ghost Hunters Sega AM5 Ghost Train March 6, 1997 November 12, 2000 Relocated to Haailand
Mad Bazooka Sega AM4 Dodgems March 6, 1997 1999 Scrapped
VR-1 Sega AM3
Sega AM4
Sega AM5
Virtuality
Simulator March 6, 1997 2000 or earlier Unknown

References

  1. "Darling Walk development for tender". The Sydney Morning Herald. 2006-05-24. Archived from the original on 2021-10-21.
  2. Jinman, Richard (1997-03-19). "Knight rider enjoys the Sonic sensation". The Sydney Morning Herald. p. 4.
  3. https://www.smh.com.au/national/citys-great-red-hope-still-locked-up-with-nowhere-to-go-20020611-gdfcun.html
  4. "Big dipper". www.gusworld.com.au. Retrieved 2024-05-03.
  5. O'Brien, Lucy (2018-05-21). "Sonic, Sally and The Quest to Save The Last Remaining Pieces of SEGA World". IGN. Retrieved 2024-05-25.

External links

Amusement Parks and Game Centers operated by Sega