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(Redirected from Joypolis)
Sega Corporation
Founded 3 June 1960
Headquarters Hināgawa, Tokyo, Japan
Official website https://sega.co.jp
Parent company Sega Sammy Holdings (2004-present)
Former names Nihon Goraku Bussan (1960-1965)
Sega Enterprises, Ltd. (1965-2000)
Sega Corporation (2000-2015)
Sega Games Co., Ltd. (2015-2020)

Sega Corporation is a Japanese multimedia and entertainment company headquartered in hināgawa, Tokyo, Japan. The company is most well-known for producing video games and hardware.

Involvement in the Amusement Park Business

In the 1980's, Sega entered into the manufacturing business by producing their own amusement rides and simulators. This was an early-glimpse at the company's "Amusement Theme Park" (Japanese: アミューズメントテーマパーク) concept, which would bring together complete high-tech entertainment for a family audience.

Sega's first attraction formats - CCD Cart, Cyber Dome, and R360 debuted in 1990, although earlier attempts at attractions included Mach Vision and Sega Super Circuit, which were large-scale RC car tracks. All of these early attractions never made it outside Japan aside from R360, which was seen in many of Sega's arcades and game centers outside Japan. Sega's first attraction success was the AS-1 motion simulator which was found at larger Sega Game Centers in Japan and also expanded internationally, as well as Virtua Formula; a large eight-player variant of Sega's arcade game Virtua Racing.

In April 1994, Sega opened up their first theme park in the ATP concept; Osaka ATC Galbo. This venue functioned as a testing ground for the concept and debuted several mainstays that would be found in other ATP parks. The flagship ATP venue;Yokohama Joypolis, opened in July 1994. Sega anticipated on opening over 100 ATP venues across the world by 2000, but following restructurings and management changes prevented this from happening, with only thirteen ATP venues opening across the world; all of which were located in Japan aside from one in the United Kingdom and another in Australia.

Sega no longer operates in the theme park business after selling their theme park operations to CA Cultural Technology Group in 2017, although they continue to license their brand and IPs to them.

Amusement Parks

Former

  • Fukuoka Joypolis - Hakata-ku, Fukuoka City, Fukuoka Prefecture, Japan (1996-2001)
  • Ichikawa Galbo - Ichikawa, Chiba, Japan (1994-1999, transitioned to game center in 1996)
  • Joypolis H. Factory - Naka, Yokohama, Kanagawa, Japan (1994-2001, known as Yokohama Joypolis from opening until 1999)
  • Magic City @ Niigata Joypolis - Niigata City, Niigata Prefecture, Japan (1995-2001, operated by Magic City Co, Ltd. from 1998-2001, known as Niigata Joypolis from opening until 1998)
  • Kyoto Joypolis - Shimogyo-ku, Kyoto City, Kyoto Prefecture, Japan (1997-2002)
  • Tokyo Joypolis - Odaiba, Minato, Tokyo, Japan (1996-present, now managed by CA Cultural Technology Group through CA Sega Joypolis)
  • Okayama Joypolis - Okayama City, Okayama Prefecture, Chūgoku, Japan (1998-2018, transitioned to game center in 2008, management transitioned to Sega Entertainment Co, Ltd. in 2012)
  • Osaka ATC Galbo - Suminoe-ku, Osaka, Japan (1994-2007, transitioned to game center in 1998)
  • Shinjuku Joypolis - Sendagaya, Shibuya, Tokyo, Japan (1996-2000)
  • Umeda Joypolis - Kita-ku, Osaka, Japan (1998-2018, later managed by CA Cultural Technology Group through CA Sega Joypolis)
  • Yokkaichi Galbo - Yokkaichi, Mie Prefecture, Japan (1995-2008, transitioned to game center at the end of 1995)

Overseas

  • Sega Republic - Dubai, UAE (2009-2017, operated under management license)
  • SegaWorld London - London, England, UK (1996-1999, partnership with owner ended)
  • Sega World Sydney - Darling Harbour, New South Wales, Australia (1997-2000, sold to majority owner in 1999)
  • Player's Arena - Shanghai, China (2005-2011, licensed under a joint-venture)

Game Centers with Amusement Rides

Outside Japan

Products

Ride Products

Non-Ride Products

In addition to ride-type attractions, Sega also produced attractions modelled after their existing arcade games.

  • Sega Super Circuit (1988) - A "virtual arcade game" where players sit inside a cabinet and control of RC cars set on a racing track nearby the cabinets.
  • R360 (1990) - An arcade cabinet that as the name implies, can rotate on two axis through the movement of the game and the player. Initially created for large Sega game centers in Japan, it was soon exported internationally to other Sega-owned arcades and venues such as Sega World Bournemouth.
  • Virtua Formula (1992) - An attraction version of Sega's arcade game Virtua Racing, featuring an eight-player setup, large screens and seats styled like Formula 1 cars which can move left or right, depending on how the car is steered. It was frequently seen at large Sega game centers in Japan such as Sega World Hakkeijima Carnival House and at Joypolis parks. A smaller four-player cabinet appeared in Japan and was also featured overseas at arcades such as Funland in London and Sega VirtuaLand in Las Vegas.
    • By 1996 or earlier, many Japanese cabinets were upgraded to feature Sega's Indy 500 arcade game.
  • Power Sled (1996) - A sled-racing arcade game, utilizing similar technology to Virtua Formula - consisting of a large projection screen and a bobsled-like seat. It could be found at Joypolis parks and select Sega game centers in Japan, GameWorks and Playdium venues in North America, as well as other Sega-owned parks like SegaWorld London, Sega World Sydney and Player's Arena.
  • Sega Rally Special Stage (1996) - An attraction version of Sega's arcade game Sega Rally. The attraction consists of three modified Toyota Celica CT-Four cars, with projection canvases fixed in front of their windscreens; as with Virtua Formula';' the cars can rotate left or right depending on how the steering wheel is pointed. It was exclusively featured at Shinjuku Joypolis.
  • Sega Touring Car Championship Special (1997) - An attraction version of Sega's arcade game Sega Touring Car Championship that is more or less an upgraded version of Sega Rally Special Stage. The debut installment at Kyoto Joypolis was a two-car cabinet featuring a AMG-Mercedes C-Class and Alfa Romeo 155, while the other two installments at Okayama and Tokyo added the Toyota Supra, making a three-car cabinet.
  • The Lost World - Jurassic Park Special (1997) - An attraction version of Sega's arcade game adaption of the 1997 film. It consists of a large 80-inch projection screen and enhanced speakers; alongside additional effects like air blowers. It is not exactly a variant of the original arcade game, but was adjusted to be more faithful to the movie. It was featured at many large Sega game centers and Joypolis venues across Japan, while internationally it could be found at GameWorks venues in the United States.
  • Bike-Athlon (1998) - A racing game that involves two players riding a bike to get to the finish line. Only one installment was created and was featured at the Kyoto, Shinjuku and Tokyo Joypolis venues.
  • Dennou Senki Virtual-On Oratorio Tangram Special (1998) - A deluxe rotating cabinet version of the arcade game of the same name. It uses similar technology to the R360 cabinet but can only move in 30-degree spurts. Only two cabinets were made - both of which were located at Umeda Joypolis as an opening day attraction before being relocated to Shinjuku Joypolis a couple of months afterward.

References

  1. "Wild Jungle". Sega. Archived from the original on 2001-07-08. Retrieved 2024-06-21.
  2. "Wild River". Sega. Archived from the original on 2002-03-22. Retrieved 2024-06-21.